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[Event "Rated Antichess game"] [Site "https://lichess.org/OTyauKvt"] [Date "2024.03.28"] [White "Madharva"] [Black "EgorIK2023"] [Result "1-0"] [UTCDate "2024.03.28"] [UTCTime "06:41:20"] [WhiteElo "1299"] [BlackElo "1340"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 Nc6?? { (0.39 → Mate in 16) Checkmate is now unavoidable. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxc6 dxc6 4. Qg4 Qxd2 5. Qxg7?? { (Mate in 12 → -0.54) Lost forced checkmate sequence. Bxd2 was best. } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. a4 Bxc2 8. Na3 Bxa4 9. b3 Bxb3) 5... Qxe1 6. Qxf7 Qxe3?? { (-0.22 → Mate in 11) Checkmate is now unavoidable. Qxf2 was best. } (6... Qxf2 7. Qxf2 Rb8 8. Qxf8 Rxb2 9. Qxg8 Rxa2 10. Qxh8 Rxc2 11. Qxe8 Rxg2 12. Qxc8 Rxg1 13. Qxc7) 7. Qxe7?? { (Mate in 11 → -0.35) Lost forced checkmate sequence. fxe3 was best. } (7. fxe3 Kxf7 8. g4 Bxg4 9. Nf3 Bxf3 10. Nd2 Bxh1 11. Nf3 Bxf3 12. e4 Bxe4 13. Rb1 Bxc2) 7... Qxf2?! { (-0.35 → 0.24) Inaccuracy. Qxc1 was best. } (7... Qxc1 8. Qxe8) 8. Qxe8 Qxg2?? { (1.55 → 5.15) Blunder. Qxc2 was best. } (8... Qxc2) 9. Qxc6?? { (5.15 → Mate in 9) Checkmate is now unavoidable. Qxf8 was best. } (9. Qxf8) 9... Qxh2 10. Qxc7 Qxc2 11. Qxa7 Qxb2?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } (11... Rxa7 12. Rxh7 Rxa2 13. Rxh8 Rxa1 14. Rxg8 Qxc1 15. Rxf8 Rxb1 16. Rxc8 Rxb2 17. Rxc1 Rb1 18. Rxb1#) 12. Rxh7?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Bxb2 was best. } (12. Bxb2 Rxa7 13. Rxh7 Rxa2 14. Rxa2 Rxh7 15. Bg7 Rxg7 16. Ra4 Rxg1 17. Rd4 Rxb1 18. Rd7 Bxd7#) 12... Qxa2 13. Rxh8 Qxb1 14. Rxg8 Qxc1?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Qxa1 was best. } (14... Qxa1 15. Qxa1 Rxa1 16. Rxf8 Rxc1 17. Rxc8 Rxc8 18. Nf3 Rc3 19. Nd2 Rc4 20. Nxc4#) 15. Rxf8 Qxg1 16. Rxc8?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. Qxg1 was best. } (16. Qxg1 Rxa1 17. Rxc8 Rxg1 18. Rc1 Rxc1#) 16... Qxa1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Rxc8 was best. } (16... Rxc8 17. Qxg1 Rc1 18. Rxc1#) 17. Qxa1 Rxc8 18. Qh8 Rxh8# { Game ends by variant rule. } 1-0