I know its the first version, but its still called Ohio Chess v2.0.
Here are the rules:
The objective of the game is to capture the opponent king with the inverted rook or pawn, and make them run out of lives. You start with 1 life.
PAWN:
The pawn moves forward one, and captures by jumping over pieces like in checkers. However, if there are 3 pieces lined up on the same diagonal, you can capture all three of them, landing on the square of the furthest piece. Pawns may not move backwards. On their first move, pawns may move 2 squares forward then to the left or right square, or, if there is a piece 4 squares forward and 1 square to the left or right, the pawn may capture that piece. They may promote after reaching the 8th/1st rank.
KNIGHT: The knight moves regularly, but captures pieces adjacent to it. If the knight takes the king, the person with the knight will be at a disadvantage, as the post-draw game is now useless for them.
BISHOP: The bishop moves any odd number of squares horizontally or vertically from it, however can only capture diagonally. Capturing the king makes you regenerate lives.
QUEENS: Queens can move to any square within 3 squares of it. Capturing a king with a queen gives your opponent an extra life.
ROOK: The rook moves and captures normally, but may be inverted. Inverted rooks act normally, but they can travel on the edges outside the board, for example, an inverted rook may go Re0 or Ri7. If a rook is inverted and a pawn is right in front of it, after 5 moves, you may move the inverted rook anywhere on the edge, and put a queen wherever you want. If you capture a king with an inverted rook, they will lose. If you capture a king with a regular rook, then they gain an extra life.
KINGS: Kings move normally, however, they cannot capture any pieces. If a king is captured, the game resets. You do not get back any pieces, but you get all your pawns back. Kings have a life counter that defaults to 1. Capturing the king with a pawn decreases that by 1. Capturing the king with an inverted rook decreases it by 1.5. Capturing the king with a queen gives the king an extra life. Capturing the king with a rook multiplies their life by 1.2. Capturing the king with a knight makes you lose 50% of your life. Capturing the king with a bishop makes them regenerate their life, if their max life is over 1.
EXTRA RULES:
Kings may capture pieces if only pawns are on the board. If the game is a draw, which only happens when there are no pieces except the kings, and no lives are lost, then play a game of normal Chinese checkers, then restart with all the pieces. Except in Chinese Checkers, white starts in the white triangle, and black starts in the pink triangle. Try to fill up one of the four triangles. The red one will be as if they took your king with a queen (+1 max life), the green one as if a rook (x1.2 life), the yellow one as if a knight (Opponent x0.5 life), and the blue one as if a bishop (Get +1 life/turn, if you don't have max life).
I came up with this at a live chess tournament in between games.
Anyways, anyone wanna play?
Here are the rules:
The objective of the game is to capture the opponent king with the inverted rook or pawn, and make them run out of lives. You start with 1 life.
PAWN:
The pawn moves forward one, and captures by jumping over pieces like in checkers. However, if there are 3 pieces lined up on the same diagonal, you can capture all three of them, landing on the square of the furthest piece. Pawns may not move backwards. On their first move, pawns may move 2 squares forward then to the left or right square, or, if there is a piece 4 squares forward and 1 square to the left or right, the pawn may capture that piece. They may promote after reaching the 8th/1st rank.
KNIGHT: The knight moves regularly, but captures pieces adjacent to it. If the knight takes the king, the person with the knight will be at a disadvantage, as the post-draw game is now useless for them.
BISHOP: The bishop moves any odd number of squares horizontally or vertically from it, however can only capture diagonally. Capturing the king makes you regenerate lives.
QUEENS: Queens can move to any square within 3 squares of it. Capturing a king with a queen gives your opponent an extra life.
ROOK: The rook moves and captures normally, but may be inverted. Inverted rooks act normally, but they can travel on the edges outside the board, for example, an inverted rook may go Re0 or Ri7. If a rook is inverted and a pawn is right in front of it, after 5 moves, you may move the inverted rook anywhere on the edge, and put a queen wherever you want. If you capture a king with an inverted rook, they will lose. If you capture a king with a regular rook, then they gain an extra life.
KINGS: Kings move normally, however, they cannot capture any pieces. If a king is captured, the game resets. You do not get back any pieces, but you get all your pawns back. Kings have a life counter that defaults to 1. Capturing the king with a pawn decreases that by 1. Capturing the king with an inverted rook decreases it by 1.5. Capturing the king with a queen gives the king an extra life. Capturing the king with a rook multiplies their life by 1.2. Capturing the king with a knight makes you lose 50% of your life. Capturing the king with a bishop makes them regenerate their life, if their max life is over 1.
EXTRA RULES:
Kings may capture pieces if only pawns are on the board. If the game is a draw, which only happens when there are no pieces except the kings, and no lives are lost, then play a game of normal Chinese checkers, then restart with all the pieces. Except in Chinese Checkers, white starts in the white triangle, and black starts in the pink triangle. Try to fill up one of the four triangles. The red one will be as if they took your king with a queen (+1 max life), the green one as if a rook (x1.2 life), the yellow one as if a knight (Opponent x0.5 life), and the blue one as if a bishop (Get +1 life/turn, if you don't have max life).
I came up with this at a live chess tournament in between games.
Anyways, anyone wanna play?