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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/UFifBB9j"] [Date "2024.04.18"] [White "avikadhandhania"] [Black "PF19_17"] [Result "0-1"] [UTCDate "2024.04.18"] [UTCTime "09:49:58"] [WhiteElo "1113"] [BlackElo "1647"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 b6) 1... e6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Kxd2 Nxd2 6. Bxf7) 2. Ba6?? { (Mate in 15 → -1.10) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe1 5. Qxg8 Rxg8 6. Nf3 Bxf2 7. g4 Rxg4 8. Ba3 Rxe4) 2... Nxa6 3. Nf3?? { (-1.25 → Mate in 16) Checkmate is now unavoidable. b4 was best. } (3. b4 Nxb4) 3... Nb4?? { (Mate in 16 → -0.46) Lost forced checkmate sequence. e5 was best. } (3... e5 4. Nxe5 Qh4 5. Nxd7 Qxe4 6. Nxf8 Qxg2 7. Nxh7 Qxh2 8. Rxh2 Rxh7 9. Rxh7 Ne7 10. Rxg7) 4. d3?? { (-0.46 → Mate in 15) Checkmate is now unavoidable. Ng5 was best. } (4. Ng5 Qxg5) 4... Nxc2 5. Qxc2 Qg5?? { (Mate in 19 → 2.66) Lost forced checkmate sequence. Bc5 was best. } (5... Bc5 6. Qxc5 Qf6 7. Qxa7 Rxa7 8. Ne5 Qxe5 9. d4 Qxd4) 6. Qxc7?? { (2.66 → -1.69) Blunder. Nxg5 was best. } (6. Nxg5) 6... Qxg2?? { (-1.69 → Mate in 19) Checkmate is now unavoidable. Qxc1 was best. } (6... Qxc1 7. Qxd7 Kxd7 8. Nbd2 Qxd2 9. Nxd2 Ba3 10. bxa3 a5 11. Nf1 Ne7 12. Ne3 f5 13. Nxf5) 7. Qxd7 Qxf2 8. Qxf7?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Kxf2 was best. } (8. Kxf2 Kxd7 9. b4 Bxb4 10. Nc3 Bxc3 11. Rd1 Bxa1 12. Ne5 Bxe5 13. Be3 Bxh2 14. Bxa7 Rxa7) 8... Kxf7 9. Kxf2 e5 10. Nxe5 h5 11. Nxf7 Be7 12. Nxh8 g6 13. Nxg6 Nh6 14. Nxe7 Bf5?? { (Mate in 5 → 13.63) Lost forced checkmate sequence. Be6 was best. } (14... Be6 15. Bxh6 Bxa2 16. Rxa2 Rg8 17. Nxg8 h4 18. Rxa7 h3 19. Rxb7#) 15. Nxf5 Nxf5 16. exf5 Rc8?! { (10.16 → Mate in 15) Checkmate is now unavoidable. Re8 was best. } (16... Re8 17. Ke1) 17. Rg1 Rxc1 18. Rxc1 a5 19. Nc3?? { (Mate in 12 → 1.21) Lost forced checkmate sequence. h4 was best. } (19. h4 b6 20. f6 b5 21. a3 b4 22. axb4 axb4 23. f7 b3 24. Ra2 bxa2 25. Rc3 axb1=B) 19... a4 20. Nxa4 b6 21. Nxb6 h4 22. Rc6?! { (1.29 → 0.67) Inaccuracy. Rc5 was best. } (22. Rc5 h3) 22... h3 23. Rh6# { Game ends by variant rule. } 0-1