lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/AKzntJaW"] [Date "2024.04.16"] [White "ikjetenkpadet"] [Black "Kelvinking"] [Result "1-0"] [UTCDate "2024.04.16"] [UTCTime "18:09:22"] [WhiteElo "1613"] [BlackElo "1500"] [WhiteRatingDiff "+53"] [BlackRatingDiff "-190"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "D02"] [Opening "Queen's Pawn Game: Zukertort Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 d5?! { (-0.06 → 0.89) Inaccuracy. e5 was best. } (1... e5 2. c3) 2. Nf3 { D02 Queen's Pawn Game: Zukertort Variation } c6 3. Bf4?? { (1.06 → -3.09) Blunder. Nbd2 was best. } (3. Nbd2 Bf5) 3... Nf6?? { (-3.09 → 0.60) Blunder. e5 was best. } (3... e5 4. Bd2) 4. c3 Bf5 5. e3 e6 6. Ne5?! { (0.14 → -0.58) Inaccuracy. Bd3 was best. } (6. Bd3 Bd6 7. a4 Bxf4 8. exf4 O-O 9. O-O a5 10. Bxf5 exf5 11. Nbd2 Nbd7 12. Ne5 g6) 6... Bd6? { (-0.58 → 0.75) Mistake. Nbd7 was best. } (6... Nbd7 7. Bd3) 7. Qb3?? { (0.75 → -1.58) Blunder. Nd2 was best. } (7. Nd2 Bxe5 8. dxe5 Ne4 9. Nxe4 Bxe4 10. h4 h5 11. f3 Bg6 12. Bd3 Bxd3 13. Qxd3 Nd7) 7... Qb6?? { (-1.58 → 1.11) Blunder. Bxe5 was best. } (7... Bxe5 8. Bxe5) 8. Qxb6?! { (1.11 → 0.38) Inaccuracy. Nc4 was best. } (8. Nc4) 8... axb6 9. Nxf7 Bxf4 10. Nxh8 Bd6?! { (-0.61 → 0.16) Inaccuracy. Bc7 was best. } (10... Bc7 11. Nd2) 11. Nd2 Nbd7 12. c4?? { (-0.23 → -13.17) Blunder. Be2 was best. } (12. Be2 Kf8 13. Nf3 Ke7 14. Nh4 Rxh8 15. Nxf5+ exf5 16. a4 g6 17. a5 Ra8 18. a6 b5) 12... Ke7?? { (-13.17 → -3.57) Blunder. Bb4 was best. } (12... Bb4 13. Be2 Bxd2+ 14. Kf1 Ke7 15. cxd5 Nxd5 16. Kg1 Nxe3 17. a3 Rxh8 18. h4 Nc2 19. Rd1) 13. Ng6+?! { (-3.57 → -5.46) Inaccuracy. a3 was best. } (13. a3 Ne4 14. Rd1 Nxd2 15. Kxd2 Rxh8 16. Ke1 Nf6 17. cxd5 Nxd5 18. Bd3 Bxd3 19. Rxd3 Ra8) 13... Bxg6 14. cxd5 exd5 15. Be2 Bb4 16. Kd1? { (-5.28 → -12.63) Mistake. O-O was best. } (16. O-O Bxd2) 16... b5 17. h4 h5 18. Nf3? { (-8.99 → Mate in 7) Checkmate is now unavoidable. Rh3 was best. } (18. Rh3 Ng4) 18... Ne4 19. Ne5 Nxe5 20. Kc2 Nc4 21. Kb3 Bd6 22. f4 Ng3 23. Bxh5 Bxh5 24. Rhe1 Nf5 25. Kc3 Nfxe3 26. Rxe3+ Nxe3 27. Re1 Bxf4?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Bb4+ was best. } (27... Bb4+ 28. Kxb4 Ra4+ 29. Kc3 b4#) 28. Rxe3# { Game ends by variant rule. } 1-0