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About Analyzing a Game of Chess

AnalysisChessChess Personalities
Analyzing is very important

So, how does one analyze anything - especially a chess game?
Well, at first you have to know the game you want to be analyzing - it may be a very old and very popular game, a very complex or beautiful game or simply a game you played. So, you now have your game, where you can start analyzing and - wait, you already have analyzed a little bit, because you've already taken a look at the game and played through the moves - if it is your own game, then you most likely have another important thing: The memory of it! And so you know at least the plans, the moves, the combinations and even the feelings of the different positions of your game. This is like step 1: Prepare the analysis. Then, you should analyze without the engine first, as you have to look at the moves made and look for better moves, for the ideas behind moves and of course, for variations of moves, ranging from different move orders to forcing lines to many, many lines which are only enabled through a specific move. This is step 2: Look for the ideas of the moves and try to find improvements - for both sides - without using the engine. Afterwards, you "rank" the ideas - still without the engine - like what move would have been the most troublesome to you and which one would have been a way better move. Here you can annotate the moves - and you should definetely try to comment on every move. So, step 3 is: Annotate and comment. Now, you can turn on the table base and Opening explorer to see, if you made any mistakes in the late endgame or the Opening. Note down every mistake in the comments, and turn the explorer or the table base off, trying to fin the best moves. Turn the table base and the explorer on again and check, if you have played good moves in the endgame. For the Opening you will need to create a repertoire, where you will note down when you deviated from theory or how you reacted to the Opponent's move - and with which result (so if you won in the endgame after a blundering in the Opening, you will have to write, that you lost, as you more or less only won through a late blundedr by this specific Opponent). Thus, this is step 4: Use the table base and Opening explorer to make your Openings as well as - and even more importantly - your (basic) endgames bullet proof. Now onto step 5: Check with the engine. Whatever engine you use, go through every move of the late Opening, the entire middlegame and the early endgame. Don't haste through the game, instead wait for the engine to have a relatively deep depth, and then try to not only check your mistakes (like the requested computer analysis does), but moreover use the engine to check your earlier thoughts of improvements. Thus, you can see, if there are any patterns that interest you. So, in summary this are the five steps:

  1. Prepare the analysis
  2. Look for the ideas of the moves and try to find improvements - for both sides
  3. Annotate and comment
  4. Use the table base and Opening explorer to make your Openings as well as - and even more importantly - your (basic) endgames bullet proof
  5. Check with the engine